Twitter for links of randomness…
Now that Zed is out I can share with you some of the concept art that went into his creation.
This image is a turn around of the Champion, which is created towards the end of the design process. A lot of iteration is involved in getting to this stage which I’ll post up next!
This is the first piece of concept art created for Varus – the Arrow of Retribution, another super fun Ranged dps Champion in the League Of Legends. More Varus related concept art coming as soon as I dig it out!
This is a sneak peak (work in progress) from a personal upcoming series playing tribute to Our Stunning Solar System and the potential for Life to arise in even in the harshest of conditions…
Working this up now, more on this series soon!
Here’s some of the concept art created for Draven “The Glorious Executioner”!
I work with some super passionate people and there are many disciplines involved in the creation of an LOL Champion.
Draven was a blast to work on, to suit his unique play-style we wanted to inject a lot of personality into him, and of course his trusty wicked blades! This was the first image that came to mind while developing his look and vibe. Sometimes I’ll start with a Bust to get inspired, but there are many ways to tackle starting a concept, in Dravens case it was his attitude first!
His weapon took some development as we wanted him to wield something that reflected his over the top ”loked out” personality, something that couldn’t be confused with any other Champions weapon and felt menacing and wicked. Here’s the first exploration (drawn in sketchbook/scanned in and toned in PS5).
More refinement on blade direction we felt worked best..
Draven in action, at this early stage of concepting we tend to keep the design grey scale, avoiding color until the design works well tonally (It’s less distracting as I can easily get lost in color all day!). This was the initial design for his costume and it went through a bunch of further explorations.
Here’s the turn around and final design for Draven. We do a full “turn around” of the character making informed decisions about surfaces, materials and proportion, then the 3D modeler (The BAdAss omonteon) has everything he needs and take it to the next level!
I hope this was insightful to some Gamers/Artists out there!
If you are interested in seeing a further breakdown of the design process for Draven and additional concept art let me know and I’ll organize some more stuff!
More League of Legends artwork soon! All the Best – Σ
Fiora was a blast to ideate on, we wanted a female Champion with a unique flavor and who was swift as the wind! If you snooze, you loose against this Leggy Lass! I have some more of her development art that I’ll organize and post shortly.
This was the very first Champion I had the opportunity to work on. I come from a 3D background so the journey towards creating 2D art for a living has been an interesting one, and I’m an excited about the future!
All the Best!
Demacian Commandos Beware.. A New Challenger Approaches. The Blade’s Shadow.
Here’s a teaser image just released revealing a member of the Crimson Elite… hope you enjoy the art! I’ll update this post with some development concept art of Talon as soon as he’s released.
Quick update on this one, a work in progress for a friend of mine. Steo is one of those people who clearly should have been born in a different era, he’s a Celtic Nomad trapped in a modern world, we’ll thats how I see him anyway!.. roaming the landscape in search of the morning game.
I’ll post the final version as soon as I get a minute to finish it.
Commissioned for a writer friend of mine Brad Bode. He a sci-fi/fantasy nut like myself who likes his content a little on the darker side, so it was a pleasure to knock something up for him.
Go check out his site here! www.bradbode.com
Quick process breakdown here. Kept this one quick, loose and flat and just had some fun with the mark making.
*UPDATE! CBR Article here*
A Superhero movie set in the mid 1960′s Chicago? A menacing story with intriguing characters that actually have some dimension?! Sign me up! As its set in the 60′s I referenced posters from that decade and went for more of a raw, restrictive color look. This is the poster design I came up with for client:
Check out official movie site here TheLeagueFilm
My latest commissioned portrait for a good friend of mine Sho!
The summer is fast approaching and as he usually wears nothing but mad bright clothes and manages to pull it off like no one else I know, we decided to keep this one Fresh and vibrant! Bring on the Beach hangouts!
I just picked up a new mechanical pencil, finer than I’m used too and its giving me a different feel to mark making, the following concept is the result. I’m doing a bunch of sketching for a world of mine, mainly headgear and some very durable everyday “UV suits”, it’s a very different type of Earth. Pencil’s scanned and colored in Photoshop.
We had a great model this week, he was a total character and brought a good buzz to the room. Heres some sketches from class..
A few recent drawings from life drawing sessions, great to be back in a class environment surrounded by creative people and a teacher who inspires you to explore your craft.
Here’s some blind contour and some gestures.. I’ll keep posting stuff as I go.
A sneak peak (work in progress) of one in a series of images focusing on jetpack technologies, looking back at the 80′s various models (in a reality where jetpacks are as old as the automobile). I’m exploring the fashion and clothing styling that would be worn with this technology if jetpacks were a standard issue everyday item in my world.
More soon, I’m having fun with these!
Oh, cool link I stumbled on today..
Thanks for the link Ben!
I’ll post some process stuff this weekend when I get a minute.
Follow it here: Carnivalé
Here’s the rules:
“The rules this week are simple. This is a self-portrait round, where you will be portraying yourself in costume for the event. Masks are a requirement, but that does not mean you have to wear them – you can be holding them, have them off to the side if you want to show the face as well, etc.
Your costume must somehow reflect you, but how it does this is entirely your choice! Maybe it’s your favourite colour, or incorporates design elements from your favourite season, or animal, or maybe you’re dressing to match your favourite historical period.”
Here’s what I have so far…
I went in and started to refine line work and figure out body detail/design some more, knees still there just cropped for now, more soon..
Stared on color but am jumping back to line work now…
I’m working on an image for a good friend of mine Evan Meyer. Check out the company hes running.. www.rideamigos.com
Next time you see this piece it will be finished!.. next is background and lighting/shadows.
Initial sketch here..
I moved recently and have a great new spot with a window seat! I’m going to try squeeze in a speed painting when I see a nice sky..
22-OCT-09 | 6:15pm
Type II Civilization (WIP)
I’m working on a few science images in relation to humanity’s progression to a multi-planet species. This is pretty rough right now, adding some additional characters, ships and more of a deep space vibe to the BG, update soon!
Final image. I really enjoyed rendering this one up and making some lighting choices as well as restricting my color palette to make certain aspects pop. This is a painting for a fellow Artist (www.ritalux.com) that’s been overdue for a while now.. Hope you like! I’ll add some wip’s and some process stuff this weekend. (always good to see other peoples processes:)
Happy weekend All,
(This is a work in progress for now, about 50% complete)
I’m working on an image for the multi-talented DAEDELUS (Alfred Darlington). He’s an experimental music producer from Los Angeles. He covers a very broad spectrum of music styles and they way he puts it all together is really quite remarkable.
I have many a fond memory over the past year listening to his albums and before you know it you have a soundtrack to your summer, I thought it was fitting to return the favor in some way.
Great interview here
This image is about to get flattened and painted over! Just a quick one before I take it to completion, it should look a lot different next time you see it!
(W.I.P 60% complete)
I’m working on a painting for the super talented Ritalux. Her new blog is HERE. She is a total talent and inspires me daily.
I’m designing the body suit right now, It’s going to be a lot darker than this with a few little additions… oh, some rework on body pose & Background too :]
Created for the wickedly talented Kessler Aungst… a nomad from the desert on a journey to inspire the world with her art and well conceived photography. Experimenting with high gloss rendering for the skin on this one, shiny stuff!